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All Zelda 64 hacking and modding questions belong here.

Moderators: cooliscool, Wareya

376 Posts
54 Topics
Last post by mooliecool
in Anyone still have this?
on March 07, 2014, 08:27:26 AM
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Rice-Video textures

While "high resolution" textures are usually shunned upon in this community, post yours here if you must.

28 Posts
2 Topics
Last post by originaLink
in Re: Beta Shield of Zelda...
on May 12, 2011, 09:31:01 PM
Pages: [1] 2 3 4
  Subject Started by Replies Views Last post
The wiki « 1 2 » Wareya 28 10419 Last post March 22, 2014, 12:36:03 AM
by originaLink
MOVED: Hex editing problem spinout 0 1028 Last post March 02, 2011, 04:22:55 AM
by spinout
Majora's mask - getting it to read controller 2 spookymulder 0 1908 Last post September 15, 2012, 11:15:01 PM
by spookymulder
Converting object_human's data the right way Zant 0 1307 Last post March 09, 2011, 01:00:15 AM
by Zant
New zelda64 tool pea2nuts 0 1937 Last post April 09, 2014, 08:31:20 PM
by pea2nuts
Re-coloring DLists (Such as the fairy Bow) SanguinettiMods 0 1101 Last post November 21, 2010, 06:35:29 AM
by SanguinettiMods
IDEA originaLink 1 1396 Last post August 20, 2010, 04:55:12 AM
by spinout
The Legend of Zelda: Dark World [New Title?] To Coool 1 2777 Last post October 22, 2010, 02:34:40 AM
by Mallos31
Item Name Texture Format? Airikita 1 1676 Last post May 02, 2013, 08:14:24 AM
by spinout
Understanding the Greatest Glitch Ever OoT mzxrules 1 2513 Last post March 21, 2012, 08:54:22 PM
by originaLink
what should i call this topic spinout 1 1981 Last post January 19, 2010, 08:21:26 AM
by Arcaith
[Request] Original OoT/ MQ Texture dump. Anthus 1 3731 Last post October 21, 2011, 05:26:07 AM
by Zeth
actor object scene exit tables - pulled out of code spinout 2 2392 Last post May 28, 2013, 02:37:20 AM
by Wareya
OoT Debug ~ Animated Textures in Custom Maps Jason777 2 2515 Last post April 24, 2012, 02:46:43 AM
by Jason777
NPC Killing Hextator 2 2622 Last post April 22, 2014, 04:50:19 AM
by Jason777
depth_test, syotes, syotes2, sasatest xdaniel 2 2208 Last post May 15, 2011, 05:24:01 AM
by spinout
Sequenced music format DeathBasket 2 1327 Last post November 28, 2010, 02:44:00 PM
by DeathBasket
We need to make the MM DROM run at NTSC speed. Wareya 2 2172 Last post April 24, 2013, 05:04:15 AM
by Wareya
Adding code to an actor? Airikita 2 2182 Last post May 02, 2013, 10:45:46 AM
by Wareya
The n64 apparently has memory protection or something. spinout 2 1709 Last post September 12, 2010, 07:59:01 PM
by spinout
Pages: [1] 2 3 4

 

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